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Dirk Smacker
Black Talon Aerospace Black Watch.
16
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Posted - 2012.01.23 19:02:00 -
[1] - Quote
Galatica789 wrote:Caldari isnt a mitlia, its a missioning coaltion, Damar/Bad deliveryman can confirm From the killboard, you could argue it is an expeditionary force to the other warzone. Currently trying to hoar myself to the sexiest militia corp |

Dirk Smacker
Black Talon Aerospace Black Watch.
16
|
Posted - 2012.01.27 00:22:00 -
[2] - Quote
Shaalira D'arc wrote: It's far more feasible for a former FDU pilot to switch to Amarr than it is to switch to the Caldari.
If you are able to get into Amarr, your Caldari standing comes back very quickly. Should be good to go after 5-6 promotions. After that, the issue would be restoring State Protectorate, which is likely shot if you blew up a lot of plex npc's. I guess once you have a signature, you cannot have a blank one. |

Dirk Smacker
Black Talon Aerospace Black Watch.
16
|
Posted - 2012.01.27 15:43:00 -
[3] - Quote
Bad Messenger wrote:[quote=chatgris][quote=Dirk Smacker][quote=Shaalira D'arc] State Protectorate standing has nothing to do with joining militia. Right, but not being able to run missions would deter some.
And I didn't realize podding is what kills your enemy militia corp standing. Probably why I'm nearly -10 with FDU. I actually didn't even notice it until I went to repair my empire standings. I just figured it was from plexing. I guess once you have a signature, you cannot have a blank one. |

Dirk Smacker
Black Talon Aerospace Black Watch.
16
|
Posted - 2012.01.28 14:52:00 -
[4] - Quote
Do alliances have npc standings?
I'm wondering if a corp can switch sides regardless of corp standing if they joined an alliance that was in the enemy militia.
I guess once you have a signature, you cannot have a blank one. |

Dirk Smacker
Black Talon Aerospace Black Watch.
16
|
Posted - 2012.01.28 15:07:00 -
[5] - Quote
Bad Messenger wrote:Dirk Smacker wrote:Bad Messenger wrote: State Protectorate standing has nothing to do with joining militia.
Right, but not being able to run missions would deter some. And I didn't realize podding is what kills your enemy militia corp standing. Probably why I'm nearly -10 with FDU. I actually didn't even notice it until I went to repair my empire standings. I just figured it was from plexing. Quote:"Also, ranking up and doing missions will lower your standings towards the opposite militia's empire." It's not the missions. The promotions give you a bump with your empire, and you get the negative bumps you would normally get from a faction standing increase. Killing enemy faction rats gives small standing loss. I shot 2 years rats in militia and i am still able to go any highsec with diplomacy 4. If you do FW missions and do those where you should kill some structure you will get approx 100x more standing loss that in those where you kill commander. Best way to wreck faction standing is do normal lvl4 missions where you kill opposite faction ships. It seems that in FW that standing loss is lowered quite much, i do not exact value but i would say approx 100x times less except structures. . I'm looking back at my standings log now and can confirm a L4 enemy structure (likely the one with the gate where you can avoid all enemy fire) is a -2.4% hit against that faction. The hit from the ships appears to be -0.02%, likely 0.024% if they carried it out, so 100x worse.
FWIW, my last Minmatar promotion (7th rank iirc) gave a -6.5% derived standing hit against Amarr.
I guess once you have a signature, you cannot have a blank one. |

Dirk Smacker
Black Talon Aerospace Black Watch.
16
|
Posted - 2012.01.28 15:16:00 -
[6] - Quote
Alexei Orlov wrote:Dirk Smacker wrote:Do alliances have npc standings?
I'm wondering if a corp can switch sides regardless of corp standing if they joined an alliance that was in the enemy militia.
I cannot find it at the moment, but I read that all the corps in the Alliance must qualify on standings or the whole Alliance is removed from the Militia. Thank you. Makes sense. I guess once you have a signature, you cannot have a blank one. |
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